Online Training
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Channel nodes and their operations is the cornerstone to understanding NUKE and the core of compositing. This course will peel back the veneer and demystify the way NUKE operates on channels and understand how, why and when to implement these nodes. This course is exclusively offered at Plural Sight!
In Fusion Production Workshop II: MicroWorld, you will learn the latest release of Fusion 8 to build a solid project from start to finish. We will create a cool shot that is a part of the little world in which small machines do mundane tasks in a tilt shift world. Using Fusion’s shader system, advanced 3D rendering, and particles to fully composite this production quality shot.
In this course you will learn about the exciting world of Immersive Entertainment. From LBE (Location Based Entertainment) venues to the emerging world of VR we will employ a combination of complex view dependent techniques to create imagery that is meant to be projected on a flat surface but look three dimensional and have parallax from the point of view of the observer. These techniques are used for multimedia rides at theme parks, building projections, and VR technologies.
In the Fusion Production Workshop prof Daniel Smith aims to show you how this pedigreed software compares with other software, examining where Fusion is strong and and where it falls a bit short. We also will be taking it though several different mini projects which are the core skills to VFX to show you how to use this software to make the most of your visual effects budgets.
I taught a VFX compositing class for nine years and trained over a 1000 artists in the classroom who now are working in the industry.
I no longer teach at DAVE School, but I do offer workshops periodically. Subscribe to my news letter for more details when a new workshop is setup.
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Learn from a Pro
I am one of the very few, officially certified by The Foundry, NUKE trainers in the United States. Click here for my Bio on the Foundry’s website. Nuke Trainer Daniel Smith. (Select the United States then scroll four down). I now offer private one-on-one or group training sessions via Skype or in person.
I teach NUKE, CaraVR, Ocula, Stereoscopic Native, Stereoscopic Conversion, MARI, Modo, Maya, RealFlow, PFtrack, PFdepth, and Mocha Pro.
For more information please contact me: training@danimation.com for one on one, on site groups, webinars, or more details.
NukeX, Studio, Non-Commercial
CompositingCaraVR
VR stitching and ProcessingMari
3D Painting and Look DevAutodesk Maya
Lighting and RenderingBlack Magic Fusion
CompositingMocha Pro
Planar Tracking and RotoReal Flow
Fluid Dynamics and SimulationModo
Modelng, FX, and RenderingPixar's Renderman
Rendering and LightingVray
Rendering and LightingOcula
Stereoscopic TriageLightwave 3D
Lighting, Rendering, Modeling, and FX